Miscellaneous Magic, January 21

We rolled out a number of new features and fixes this week.

Changes include:

  • Improved printable mode by removing the edit quills from the page.
  • Enabled the entering of special effects like poison to equipped weapon attack actions.
  • Correctly imported tiny weapon actions as equipped weapon attacks, which improves the quality of the SRD Sprite entry under the hood.
  • Prefer the home-brew versions of monsters in the encounter tables if the SRD and the user account have monsters of the same name.
  • Apply the heavy armor speed penalty for monsters that have heavy armor and don’t meet a strength requirement.
  • Improve the ‘generic names’ that appear in special traits. They should be correctly displayed for all SRD monsters now and have improved guesses for home-brew monsters.
  • A monster can now be marked as ‘unique’, indicating that they should not appear in encounter tables and their name is a proper name that should be inserted into special trait descriptions accordingly.
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