Club
|
1 sp
|
1d4 bludgeoning
|
2 lbs.
|
Light |
Dagger
|
2 gp
|
1d4 piercing
|
1 lb.
|
Finesse, light, thrown (range 20/60) |
Greatclub
|
2 sp
|
1d8 bludgeoning
|
10 lbs.
|
Two-handed |
Handaxe
|
5 gp
|
1d6 slashing
|
2 lbs.
|
Light, thrown (range 20/60) |
Javelin
|
5 sp
|
1d6 piercing
|
2 lbs.
|
Thrown (range 30/120) |
Light hammer
|
2 gp
|
1d4 bludgeoning
|
2 lbs.
|
Light, thrown (range 20/60) |
Mace
|
5 gp
|
1d6 bludgeoning
|
4 lbs.
|
— |
Quarterstaff
|
2 sp
|
1d6 bludgeoning
|
4 lbs.
|
Versatile (1d8) |
Sickle
|
1 gp
|
1d4 slashing
|
2 lbs.
|
Light |
Spear
|
1 gp
|
1d6 piercing
|
3 lbs.
|
Thrown (range 20/60), versatile (1d8) |
Crossbow, light
|
25 gp
|
1d8 piercing
|
5 lbs.
|
Ammunition (range 80/320), loading, two-handed |
Dart
|
5 cp
|
1d4 piercing
|
¼ lbs.
|
Finesse, thrown (range 20/60) |
Shortbow
|
25 gp
|
1d6 piercing
|
2 lbs.
|
Ammunition (range 80/320), two-handed |
Sling
|
1 sp
|
1d4 bludgeoning
|
—
|
Ammunition (range 30/120) |
Battleaxe
|
10 gp
|
1d8 slashing
|
4 lbs.
|
Versatile (1d10) |
Flail
|
10 gp
|
1d8 bludgeoning
|
2 lbs.
|
— |
Glaive
|
20 gp
|
1d10 slashing
|
6 lbs.
|
Heavy, reach, two-handed |
Greataxe
|
30 gp
|
1d12 slashing
|
7 lbs.
|
Heavy, two-handed |
Greatsword
|
50 gp
|
2d6 slashing
|
6 lbs.
|
Heavy, two-handed |
Halberd
|
20 gp
|
1d10 slashing
|
6 lbs.
|
Heavy, reach, two-handed |
Lance
|
10 gp
|
1d12 piercing
|
6 lbs.
|
Reach, special |
Longsword
|
15 gp
|
1d8 slashing
|
3 lbs.
|
Versatile (1d10) |
Maul
|
10 gp
|
2d6 bludgeoning
|
10 lbs.
|
Heavy, two-handed |
Morningstar
|
15 gp
|
1d8 piercing
|
4 lbs.
|
— |
Pike
|
5 gp
|
1d10 piercing
|
18 lbs.
|
Heavy, reach, two-handed |
Rapier
|
25 gp
|
1d8 piercing
|
2 lbs.
|
Finesse |
Scimitar
|
25 gp
|
1d6 slashing
|
3 lbs.
|
Finesse, light |
Shortsword
|
10 gp
|
1d6 piercing
|
2 lbs.
|
Finesse, light |
Trident
|
5 gp
|
1d6 piercing
|
4 lbs.
|
Thrown (range 20/60), versatile (1d8) |
Warhammer
|
15 gp
|
1d8 bludgeoning
|
2 lbs.
|
Versatile (1d10) |
War pick
|
5 gp
|
1d8 piercing
|
2 lbs.
|
— |
Whip
|
2 gp
|
1d4 slashing
|
3 lbs.
|
Finesse, reach |
Blowgun
|
10 gp
|
1 piercing
|
1 lb.
|
Ammunition (range 25/100), loading |
Crossbow, hand
|
75 gp
|
1d6 piercing
|
3 lbs.
|
Ammunition (range 30/120), light, loading |
Crossbow, heavy
|
50 gp
|
1d10 piercing
|
18 lbs.
|
Ammunition (range 100/400), heavy, loading, two-handed |
Longbow
|
50 gp
|
1d8 piercing
|
2 lbs.
|
Ammunition (range 150/600), heavy, two-handed |
Net
|
1 gp
|
—
|
3 lbs.
|
Special, thrown (range 5/15) |