Illustration Xan Drake

Adult Copper Dragon

System Reference Document 5.1
Challenge 14
(11,500 XP)
Robinloft Estimated CR 13
Huge dragon, chaotic good
Armor Class 18 (natural armor)
Hit Points 184 (16d12+80)
Speed 40 ft., climb 40 ft., fly 80 ft.
STR
23 (+6)
DEX
12 (+1)
CON
21 (+5)
INT
18 (+4)
WIS
15 (+2)
CHA
17 (+3)
Saving Throws Dex +6, Con +10, Wis +7, Cha +8
Skills Deception +8, Perception +12, Stealth +6
Damage Immunities acid
Senses blindsight 60 ft., darkvision 120 ft., passive Perception 22
Languages Common, Draconic
Environments hill
Legendary Resistance (3/Day).

If the dragon fails a saving throw, it can choose to succeed instead.

Actions

Multiattack. The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws.
Bite. Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 17 (2d10 + 6) piercing damage.
Claw. Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6) slashing damage.
Tail. Melee Weapon Attack: +11 to hit, reach 15 ft., one target. Hit: 15 (2d8 + 6) bludgeoning damage.
Breath Weapons (Recharge 5–6).

The dragon uses one of the following breath weapons.
Acid Breath. The dragon exhales acid in an 60-foot line that is 5 feet wide. Each creature in that line must make a DC 18 Dexterity saving throw, taking 54 (12d8) acid damage on a failed save, or half as much damage on a successful one.
Slowing Breath. The dragon exhales gas in a 60-foot cone. Each creature in that area must succeed on a DC 18 Constitution saving throw. On a failed save, the creature can’t use reactions, its speed is halved, and it can’t make more than one attack on its turn. In addition, the creature can use either an action or a bonus action on its turn, but not both. These effects last for 1 minute. The creature can repeat the saving throw at the end of each of its turns, ending the effect on itself with a successful save.

Frightful Presence.

Each creature of the dragon’s choice that is within 120 feet of the dragon and aware of it must succeed on a DC 16 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature’s saving throw is successful or the effect ends for it, the creature is immune to the dragon’s Frightful Presence for the next 24 hours.

Legendary Actions

The dragon can take 3 legendary actions choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The dragon regains spent legendary actions at the start of its turn.
Detect. The dragon makes a Wisdom (Perception) check.
Tail Attack. The dragon makes a tail attack.
Wing Attack (Costs 2 Actions). The dragon beats its wings. Each creature within 10 ft. of the dragon must succeed on a DC 19 Dexterity saving throw or take 13 (2d6 + 6) bludgeoning damage and be knocked prone. The dragon can then fly up to half its flying speed.

Dragons

No ear has escaped tales of the most fearsome beasts known as dragons. While many of these tales are old and these creatures are rare, dragons are quite real indeed.

Dragons appear in amazing variety, both in appearance and in temperament. Many are full of malice and greed while others are models of benevolent majesty and confident kindness. Reptile-like, most dragons are covered in scales of unusual toughness and savage beauty. Most grow ever larger as they age—in maturity reaching enormous size.

While dragons seem ready to rule all the lands, if they were so inclined, tales suggest that their ancient enmity with giants and humanoids keeps them in check. Even so, they often dominate the landscape surrounding their lairs.

Mind the Legends. Adventurers should familiarize themselves with the dangers of aggressive dragons they might encounter. While usually solitary, they are at their most defensive when guarding their lair, especially if there is a clutch of eggs. In addition to fearsome physical attacks, most dragons can use their breath as a weapon. You are advised to heed the local legends. It is best to know whether you are up against fire, lightning, icy cold, poison, acid, or some other danger.

True Dragons

While there are creatures, such as the wyvern, that are dragon-kin, a true dragon is the most majestic and formidable of beasts.

A true dragon is a reptilian creature with four legs and a pair of wings. They grow throughout their lives to enormous size and can defend themselves with a fiery, icy, poisonous, acidic or otherwise extraordinary breath weapon.

Metallic Dragons

The so-called metallic dragons are majestic guardians and protectors. While they acknowledge and value their own high station in the world, they acknowledge the value and worth of the lives of humanoids and beasts. This altruism separates them from the chromatic dragons.

Metallic dragons do, however, have some things in common with their chromatic cousins. All dragons have a touch of avarice and are possessive of their lairs and their hoards of treasure. A metallic dragon, however, might be hiding away dangerous items for the good of others and might even be convinced to part with a few items to serve some noble objective.

Metallic dragons are known to come in five varieties that are named after their appearance of their gleaming scales: brass, copper, bronze, silver, and gold.

Scholarship suggests that their natural life span is centuries long, if not unlimited, and they grow in size and power over the decades and centuries. Mature metallic dragons of all varieties are said to possess the ability to take the form of a human or beast and some have been discovered visiting or living among us.

Copper Dragons

Of all dragons, the copper variety is the most gleefully mischievous. They are known to be pranksters, jokers, riddlers, and even story-tellers. They enjoy laughter and pride themselves on their good humor. It behooves everyone else to agree.

Copper dragon wyrmlings are born with orange and ruddy brown scales with just a hint of metallic shine. As they mature, their scaly hide begins to gleam and becomes increasingly the color of polished copper. In mature individuals, greenish highlights begin to appear, giving them an aura of strength and the endurance of many long years.

Copper dragons are known to have two breath weapons—a belching of acid similar to that of a black dragon and a mysterious gas that makes other creatures sluggish and slow.

Adult Copper Dragon

Not yet described

Known Relationships

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