Alliumite
Creature Codex
(50 XP)
Robinloft Estimated
CR
1/2
Armor Class
14
Hit Points
18 (4d6+4)
Speed
30 ft., burrow 20 ft.
STR
6
(-2)
DEX
18
(+4)
CON
12
(+1)
INT
7
(-2)
WIS
12
(+1)
CHA
9
(-1)
Saving Throws
—
Skills
Perception +3, Stealth +6, Survival +3
Senses
darkvision 60 ft., passive Perception 13
Languages
Sylvan
Environments
Plant Camouflage.
The alliumite has advantage on Dexterity (Stealth) checks it makes in any terrain with ample obscuring plant life.
Tearful Stench.
Each creature other than an alliumite within 5 feet of the alliumite when it takes damage must succeed on a DC 13 Constitution saving throw or be blinded until the start of the creature’s next turn. On a successful saving throw, the creature is immune to the Tearful Stench of all alliumites for 1 minute.
Actions
Grass Blade.
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) slashing damage.
Thorn Dart.
Ranged Weapon Attack: +6 to hit, range 20/60 ft., one target. Hit: 6 (1d4 + 4) piercing damage.
Alliumite
Not yet described
Duplication and Templates
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