Illustration Xan Drake

Alpha Fish

Tome of Beasts 2
Challenge 3
(700 XP)
Robinloft Estimated CR 2
Large beast, unaligned
Armor Class 13 (natural armor)
Hit Points 59 (7d10+21)
Speed 0 ft., swim 50 ft.
STR
16 (+3)
DEX
13 (+1)
CON
16 (+3)
INT
1 (-5)
WIS
10 (+0)
CHA
12 (+1)
Saving Throws
Skills Intimidation +5, Perception +4
Senses passive Perception 14
Languages
Environments
Defensive Frenzy.

When it has half its hit points or fewer, the alpha fish can make one headbutt attack as a bonus action.

Frightening Display.

When the alpha fish uses its Fin Flare, it looks one size category larger than it actually is to any creature that can see it until the start of its next turn.

Too Aggressive.

The alpha fish attacks anything it thinks is threatening, even inanimate objects or illusions. It automatically fails ability checks and saving throws to detect or see through illusions.

Water Breathing.

The fish can breathe only under water.

Actions

Multiattack. The alpha fish uses its Fin Flare. It then makes two headbutt attacks.
Headbutt. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) bludgeoning damage.
Fin Flare.

The alpha fish flares its fins in an attempt to frighten its opponents. Each creature within 30 feet that can see the fish must succeed on a DC 13 Wisdom saving throw or be frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature’s saving throw is successful or the effect ends for it, the creature is immune to the alpha fish’s Fin Flare for the next 24 hours.

Alpha Fish

Not yet described

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