Astri
A creature that has received assistance, such as food or healing, from the astri must succeed on a DC 16 Wisdom saving throw or be affected by the geas spell for 30 days. While under the geas, the affected creature must assist nonhostile creatures suffering from injury or exhaustion by alleviating the injury or exhaustion.
The astri can take the Help action as a bonus action on each of its turns.
The astri has advantage on saving throws against spells and other magical effects.
The astri’s weapon attacks are magical.
Actions
The astri touches another creature. The target magically regains 14 (3d8 + 1) hit points and is freed from any disease, poison, blindness, or deafness.
Reactions
Astri
Not yet described
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