Illustration Xan Drake

Barbaras

Dausdas
Challenge 2
(450 XP)
Robinloft Estimated CR 4
Medium undead, neutral evil
Armor Class 15 (natural armor)
Hit Points 52 (8d8+16)
Speed 30 ft., fly 30 ft. (hover)
STR
10 (+0)
DEX
15 (+2)
CON
14 (+2)
INT
13 (+1)
WIS
12 (+1)
CHA
16 (+3)
Saving Throws Wis +3, Cha +5
Skills
Damage Vulnerabilities radiant
Damage Resistances necrotic
Condition Immunities charmed, frightened
Senses darkvision 60 ft., passive Perception 11
Languages understands the languages it knew in life but can't speak
Environments urban
Aura of Withering.

Provided the black quoxxarie isn’t incapacitated, any creature hostile to the quoxxarie within 30 feet of one or more black quoxxaries withers. If the creature takes damage, it takes an extra 3 (1d6) necrotic damage. The first time an affected creature takes damage in the aura while at half its hit points or fewer, the creature feels horrid thirst and hunger and gains one level of exhaustion. If such a creature drops to 0 hit pointsin the aura, it gains another level of exhaustion. A creature can gain only two levels of exhaustion from any Aura of Withering in 24 hours.

Infernal Brand (Recharge 5-6).

As a bonus action, the infernal contractor chooses one creature it can see within 60 feet of it. The target must succeed on a DC 13 Charisma saving throw or become cursed for 1 minute. At the end of each turn, 2 HP are drained from the cursed, healing Barbaras. The creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Regeneration.

The widow regains 10 hit points at the start of its turn, to a max of 50 HP. If it takes radiant damage, this trait doesn’t function at the start of the widow’s next turn. The widow’s body is destroyed only if it starts its turn with 0 hit points and doesn’t regenerate

Actions

Multiattack. 2 ataques ou 1 ataque e 1 magia/habilidade
Drain. Melee or Ranged Weapon Attack: +4 to hit, reach 10 ft. or range 15/30 ft., one target. Hit: 9 (3d4 + 2) necrotic damage. If the target is a creature it must succeed on a DC 14 Constitution saving throw, or its hit point maximum is reduced by an amount equal to the necrotic damage taken, and the corpse walker regains hit points equal to that amount. This reduction lasts until the target finishes a long rest. The target dies if this effect reduces its hit point maximum to 0.
Demonic fear - Gemini (Recharge 6).

All humanoids within 30 ft must make a DC 14 Charisma saving throw. On a failure, the humanoid is frightened for 1 minute. A frightened target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. A creature failing two ot these saving throws becomes cursed with disturbing thoughts. Such a creature can’t benefit trom a short or long rest until the curse is removed. On a successful save, the target is immune to any corpse walker’s Cursed Gaze for the next 24 hours.

Reactions

Brother!!. As a reaction, Barbaras can turn his body, placing his brother in the line of fire.Whenever his brother is subjected to radiant damage, it takes no damage and instead regains hit points equal to the radiant damage dealt.

Zombies

A zombie is a corpse reanimated by contemptible magic. Drawn from the grave or the battlefield, these undead often appear in tattered apparel with bodies half-decayed and dripping with worm-ridden filth. Zombies walk with a shambling gait with mindless persistence. While their movements are awkward, they are physically powerful. A foul stench of decay hangs heavy in the air around them.

Barbaras

Not yet described

Duplication and Templates

Barbaras (Dausdas) has been modified from other monsters.

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