BearWolf (Deinonychus)
If the bearwolf moves at least 20 ft. straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 12 Strength saving throw or be knocked prone. If the target is prone, the bearwolf can make one bite attack against it as a bonus action.
Advantage on Strength checks and Strength Saves. +2 to damage rolls with strength melee weapon attacks.
Resistance to bludgeoning, piercing, and slashing damage.
Bearwolf can assume a more bestial appearance for 1 minute, until die, or until revert to normal appearance as a bonus action. When shift, gain 4 temporary hit points.
While not wearing armor, AC=(DEX+CON) equals 14.
Actions
BearWolf (Deinonychus)
Not yet described
Duplication and Templates
BearWolf (Deinonychus) (SanguSit) has been modified from other monsters.
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