Illustration Xan Drake

Bilwis

Creature Codex
Challenge 1
(200 XP)
Robinloft Estimated CR 2
Medium elemental, chaotic evil
Armor Class 13
Hit Points 49 (11d8)
Speed 0 ft., fly 40 ft. (hover)
STR
12 (+1)
DEX
16 (+3)
CON
10 (+0)
INT
10 (+0)
WIS
13 (+1)
CHA
16 (+3)
Saving Throws
Skills
Damage Resistances lightning, thunder
Damage Immunities poison
Condition Immunities exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained, unconscious
Senses darkvision 60 ft., passive Perception 11
Languages Primordial (Auran)
Environments
Air Form.

The bilwis can enter a hostile creature’s space and stop there. It can move through a space as narrow as 1 inch wide without squeezing.

Actions

Slam. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) bludgeoning damage.
Whirlwind (Recharge 5–6).

Each creature in the bilwis’ space and within 5 feet of it must make a DC 12 Strength saving throw. On a failure, a target takes 14 (4d6) bludgeoning damage and is knocked prone. On a success, a target takes half the bludgeoning damage and isn’t knocked prone.

Bilwis

Not yet described

Duplication and Templates

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