Illustration Xan Drake

Brimstone Locusthound

Tome of Beasts 2
Challenge 3
(700 XP)
Robinloft Estimated CR 3
Medium monstrosity, neutral
Armor Class 15 (natural armor)
Hit Points 60 (8d8+24)
Speed 30 ft., fly 60 ft.
STR
19 (+4)
DEX
14 (+2)
CON
17 (+3)
INT
3 (-4)
WIS
9 (-1)
CHA
6 (-2)
Saving Throws
Skills
Senses blindsight 10 ft., darkvision 60 ft., passive Perception 9
Languages
Environments
Smoky Aura.

The brimstone locusthound emits a dense, choking smoke within 10 feet of itself. Each non-brimstone locusthound creature that enters the smoke or starts its turn in the smoke must succeed on a DC 13 Constitution saving throw or be blinded until the end of its turn. On a successful saving throw, the creature is immune to the locusthound’s Smoky Aura for 24 hours. At the start of each of its turns, the locusthound chooses whether this aura is active. The smoke is nonmagical and can be dispersed by a wind of moderate or greater speed (at least 10 miles per hour).

Smoky Haze.

When the brimstone locusthound is targeted by a ranged weapon attack or a spell that requires a ranged attack roll, roll a d6. On a 4 or 5, the attacker has disadvantage on the attack roll. On a 6, the attack misses the locusthound, disappearing into the smoke surrounding it.

Actions

Multiattack. The brimstone locusthound makes two claw attacks.
Claw. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage.
Sticky Spittle. Ranged Weapon Attack: +4 to hit, range 20/60 ft., one target. Hit: 9 (2d6 + 2) acid damage, and the target must succeed on a DC 13 Dexterity saving throw or be restrained until the end of its next turn.

Brimstone Locusthound

Not yet described

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