Illustration Pierre Yves Real

Brown Bear (BearBar)

SanguSit
Challenge 1
(200 XP)
Robinloft Estimated CR 1
Large beast, unaligned
Armor Class 13 (natural armor)
Hit Points 34 (4d10+12)
Speed 40 ft., climb 30 ft.
STR
19 (+4)
DEX
10 (+0)
CON
16 (+3)
INT
12 (+1)
WIS
17 (+3)
CHA
8 (-1)
Saving Throws Str +6, Con +5
Skills Athletics +6, Insight +5, Perception +5, Survival +5
Damage Resistances psychic
Senses passive Perception 15
Languages understands Common, Draconic, and Druidic but can't speak
Environments
Keen Smell.

The BearBar has advantage on Wisdom (Perception) checks that rely on smell.

Psionic Mind.

Send telepathic messages to any creature you can see within 30 feet of you. You don’t need to share a language with the creature for it to understand these messages, but it must be able to understand at least one.

language to comprehend them.

Unarmored Defense.

While not wearing armor,

AC=(DEX+CON) equals 13.

Actions

Multiattack. BearBar makes two attacks: one with its bite and one with its claws.
Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) piercing damage.
Claws. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.
Breath Weapon (Action 2/Long Rest).

exhalation of magical energy in a 15-foot cone. Each creature in that area must make a Dexterity save (DC = 13). On a failed save, the creature takes 1d10 psychic damage. On a successful save, it takes half as much damage.

Rage (Bonus Action—2/Long Rest).

Advantage on Strength checks and Strength Saves +2 to damage rolls with strength melee weapon attacks. Resistance to bludgeoning, piercing, and slashing damage.

Brown Bear (BearBar)

Not yet described

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