Cave Drake
Tome of Beasts 2
(700 XP)
Robinloft Estimated
CR
4
Armor Class
13 (natural armor)
Hit Points
95 (10d10+40)
Speed
30 ft., climb 30 ft.
STR
17
(+3)
DEX
14
(+2)
CON
18
(+4)
INT
6
(-2)
WIS
13
(+1)
CHA
11
(+0)
Saving Throws
—
Skills
Perception +3, Stealth +4, Survival +3
Damage Immunities
poison
Condition Immunities
poisoned
Senses
darkvision 90 ft., passive Perception 13
Languages
Draconic
Environments
Ambusher.
In the first round of combat, the cave drake has advantage on attack rolls against any creature it has surprised.
Keen Smell.
The cave drake has advantage on Wisdom (Perception) checks that rely on smell.
Spider Climb.
The cave drake can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
Stone Camouflage.
The cave drake has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.
Actions
Multiattack.
The cave drake makes three attacks: one with its bite and two with its claws.
Bite.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage.
Blinding Spit.
Ranged Weapon Attack: +4 to hit, range 15/30 ft., one target. Hit: The target is poisoned for 1 minute and must succeed on a DC 13 Constitution saving throw or be blinded while poisoned in this way.
Claw.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage.
Cave Drake
Not yet described
Duplication and Templates
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