Illustration Xan Drake

Cave Giant Shaman

Tome of Beasts 2
Challenge 14
(11,500 XP)
Robinloft Estimated CR 12
Huge giant, chaotic evil
Armor Class 16 (natural armor)
Hit Points 207 (18d12+90)
Speed 40 ft.
STR
27 (+8)
DEX
10 (+0)
CON
20 (+5)
INT
10 (+0)
WIS
15 (+2)
CHA
21 (+5)
Saving Throws Dex +5, Con +10, Wis +7
Skills Arcana +5, Athletics +13, Perception +7, Survival +7
Senses darkvision 120 ft., passive Perception 17
Languages Common, Giant
Environments
Sunlight Petrification.

If the cave giant shaman starts its turn in sunlight, it takes 20 radiant damage. While in sunlight, it moves at half speed and has disadvantage on attack rolls and ability checks. If the giant is reduced to 0 hp while in sunlight, it is petrified.

Spellcasting. The giant is a 14th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 13, +5 to hit with spell attacks). It has the following wizard spells prepared:
2nd level (3 slots): enlarge/reduce, shatter, spider climb, web
4th level (3 slots): ice storm, polymorph, wall of fire
5th level (2 slots): cloudkill, insect plague
6th level (1 slot): disintegrate
7th level (1 slot): reverse gravity

Actions

Multiattack. The cave giant shaman makes two attacks: one with its club and one with its tusks.
Rock. Ranged Weapon Attack: +13 to hit, range 60/240 ft., one creature. Hit: 30 (4d10 + 8) bludgeoning damage.
Tusks. Melee Weapon Attack: +13 to hit, reach 10 ft., one target. Hit: 22 (4d6 + 8) slashing damage, and, if the target is a Large or smaller creature, it must succeed on a DC 20 Strength saving throw or be knocked prone.
Club. Melee Weapon Attack: +13 to hit, reach 10 ft., one target. Hit: 15 (3d4 + 8) bludgeoning damage.

Cave Giant Shaman

Not yet described

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