Illustration Xan Drake

Chaos-Spawn Goblin

Creature Codex
Challenge 1/2
(100 XP)
Robinloft Estimated CR 1
Small humanoid (goblinoid), neutral evil (allegedly)
Armor Class 13 (natural armor)
Hit Points 22 (5d6+5)
Speed 30 ft.
STR
10 (+0)
DEX
14 (+2)
CON
12 (+1)
INT
10 (+0)
WIS
10 (+0)
CHA
6 (-2)
Saving Throws
Skills Stealth +6
Damage Resistances psychic
Condition Immunities frightened
Senses darkvision 60 ft., passive Perception 10
Languages telepathy 120 ft.
Environments
Nimble Escape.

The chaos-spawn goblin can take the Disengage or Hide action as a bonus action on each of its turns.

Actions

Multiattack. The chaos-spawn goblin makes two attacks with its scimitar.
Scimitar. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.
Psychic Stab (Recharge 6).

The chaos-spawn goblin targets one creature that it can sense within 30 feet of it. The target must make a DC 12 Intelligence saving throw, taking 7 (2d6) psychic damage on a failed save, or half as much damage on a successful one.

Chaos-Spawn Goblin

Not yet described

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