Chatterlome
Tome of Beasts 2
(2,900 XP)
Robinloft Estimated
CR
6
Armor Class
16 (natural armor)
Hit Points
93 (11d8+44)
Speed
30 ft.
STR
15
(+2)
DEX
18
(+4)
CON
18
(+4)
INT
11
(+0)
WIS
14
(+2)
CHA
10
(+0)
Saving Throws
Wis +5, Cha +3
Skills
Perception +5, Stealth +7
Damage Resistances
cold, fire; bludgeoning, piercing, and slashing from nonmagical attacks
Damage Immunities
poison
Condition Immunities
poisoned
Senses
darkvision 120 ft., passive Perception 15
Languages
Abyssal, Common, Infernal, telepathy 60 ft.
Environments
Magic Resistance.
The chatterlome has advantage on saving throws against spells and other magical effects.
Actions
Multiattack.
The chatterlome makes four chisel attacks.
Chisel.
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.
Box Teleport.
The chatterlome magically teleports up to 120 feet into a box, chest, wardrobe, or other wooden container with a lid or door. The chatterlome can hide inside the container as a bonus action after teleporting. If the chatterlome uses this action while inside a container, it can teleport into another container within range or it can teleport back to the Hells. If it teleports to the Hells, it can’t return to the Material Plane until it is summoned.
Chatterlome
Not yet described
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