Illustration Xan Drake

Clurichaun

Tome of Beasts
Challenge 1/4
(50 XP)
Robinloft Estimated CR 1
Tiny fey, chaotic neutral
Armor Class 14 (natural armor)
Hit Points 22 (4d4+12)
Speed 30 ft.
STR
13 (+1)
DEX
12 (+1)
CON
16 (+3)
INT
10 (+0)
WIS
8 (-1)
CHA
16 (+3)
Saving Throws Con +5
Skills Perception +1, Stealth +3
Condition Immunities frightened, poisoned
Senses passive Perception 11
Languages Common, Elvish, Sylvan
Environments
Clurichaun’s Luck.

Clurichauns add both their Dexterity and Charisma modifiers to their Armor Class.

Magic Resistance.

The clurichaun has advantage on saving throws against spells and other magical effects.

Innate Spellcasting. The clurichaun's innate spellcasting ability is Charisma (spell save DC 13, +5 to hit with spell attacks). It can innately cast the following spells, requiring no material components:

Actions

Improvised Weapon. Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20/60 ft., one creature. Hit: 3 (1d4 + 1) bludgeoning, piercing, or slashing damage, depending on weapon.
Unarmed Strike. Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 1 bludgeoning damage.

Clurichaun

Not yet described

Duplication and Templates

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