Cobbleswarm
While the swarm remains motionless, it is indistinguishable from normal stones.
As a bonus action, the swarm can push a prone creature whose space it occupies 5 feet.
Whenever the swarm moves into a creature’s space or starts its turn in another creature’s space, that other creature must make a successful DC 13 Dexterity saving throw or fall prone. A prone creature must make a successful DC 13 Dexterity (Acrobatics) check to stand up in a space occupied by the swarm.
The swarm can occupy another creature’s space and vice versa, and the swarm can move through any opening large enough for a Tiny stone. The swarm can’t regain hit points or gain temporary hit points.
Actions
Cobbleswarm
Not yet described
Duplication and Templates
Want to make a new design starting from 'Cobbleswarm'? Want to apply a template?