Colossus
The giant’s body is considered a climbable surface of 80 ft. in height. If a creature climbs the full 80 feet up to its head, they may attack with advantage (assuming they have a free hand) ignoring the giant’s resistance to bludgeoning, piercing, and slashing damage.
The giant can pass through and end its movement in the spaces of Large or smaller creatures. Any creature that shares a space with the giant at any point in its movement must make a DC 15 Dexterity saving throw. On a failure, a target takes 24 (4d6 + 10) bludgeoning damage and is knocked prone.
Actions
The giant makes two slam attacks.
The giant shakes violently. Any creature climbing the giant must make a DC 20 Strength saving throw. On a failure, a target is launched 20 ft. in a random direction away from the giant and takes 10 (3d6) bludgeoning damage in addition to any falling damage as appropriate.
Colossus
Not yet described
Duplication and Templates
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