Illustration Xan Drake

Crimson Drake

Tome of Beasts
Challenge 1
(200 XP)
Robinloft Estimated CR 2
Tiny dragon, chaotic evil
Armor Class 14 (natural armor)
Hit Points 54 (12d4+24)
Speed 15 ft., fly 80 ft.
STR
10 (+0)
DEX
14 (+2)
CON
14 (+2)
INT
8 (-1)
WIS
9 (-1)
CHA
14 (+2)
Saving Throws Dex +4
Skills Acrobatics +4, Perception +1
Damage Immunities fire
Condition Immunities paralyzed, unconscious
Senses darkvision 60 ft., passive Perception 11
Languages Common, Draconic, telepathy 60 ft.
Environments
Magic Resistance.

The drake has advantage on saving throws against spells and other magical effects.

Actions

Multiattack. The crimson drake makes one bite attack and one stinger attack.
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage plus 4 (1d8) fire damage.
Stinger. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage, and the target must succeed on a DC 13 Constitution saving throw or become poisoned for 1 hour. If the saving throw fails by 5 or more, the target takes 2 (1d4) poison damage at the start of each of its turns for 3 rounds. The target may repeat the saving throw at the end of its turn to end the effect early.
Breath Weapon (Recharge 6).

The drake exhales fire in a 15-ft. cone. Each target in that cone takes 18 (4d8) fire damage, or half damage with a successful DC 12 Dexterity saving throw.

Crimson Drake

Not yet described

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