Cueyatl
Creature Codex
(100 XP)
Robinloft Estimated
CR
1/4
Armor Class
11
Hit Points
21 (6d6)
Speed
30 ft., climb 20 ft., swim 30 ft.
STR
10
(+0)
DEX
12
(+1)
CON
11
(+0)
INT
10
(+0)
WIS
11
(+0)
CHA
10
(+0)
Saving Throws
—
Skills
Stealth +3
Senses
darkvision 60 ft., passive Perception 10
Languages
Cueyatl
Environments
Amphibious.
The cueyatl can breathe air and water.
Jungle Camouflage.
The cueyatl has advantage on Dexterity (Stealth) checks made to hide in jungle terrain.
Slippery.
The cueyatl has advantage on saving throws and ability checks made to escape a grapple.
Standing Leap.
The cueyatl’s long jump is up to 20 feet and its high jump is up to 10 feet, with or without a running start.
Actions
Spear.
Melee or Ranged Weapon Attack: +2 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 3 (1d6) piercing damage, or 4 (1d8) piercing damage if used with two hands to make a melee attack, plus 7 (2d6) poison damage or 4 (1d8) piercing damage plus 7 (2d6) poison damage if used with two hands to make a melee attack.
Cueyatl
Not yet described
Duplication and Templates
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