Cultist
System Reference Document 5.1
(25 XP)
Robinloft Estimated
CR
1/4
Armor Class
12 (leather armor)
Hit Points
9 (2d8)
Speed
30 ft.
STR
11
(+0)
DEX
12
(+1)
CON
10
(+0)
INT
10
(+0)
WIS
11
(+0)
CHA
10
(+0)
Saving Throws
—
Skills
Deception +2, Religion +2
Senses
passive Perception 10
Languages
any one language (usually Common)
Environments
urban
Dark Devotion.
The cultist has advantage on saving throws against being charmed or frightened.
Actions
Scimitar.
Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) slashing damage.
Cultist
Not yet described
Known Relationships
Duplication and Templates
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