Death Dog
System Reference Document 5.1
(200 XP)
Robinloft Estimated
CR
1
Armor Class
12
Hit Points
39 (6d8+12)
Speed
40 ft.
STR
15
(+2)
DEX
14
(+2)
CON
14
(+2)
INT
3
(-4)
WIS
13
(+1)
CHA
6
(-2)
Saving Throws
—
Skills
Perception +5, Stealth +4
Senses
darkvision 120 ft., passive Perception 15
Languages
—
Environments
desert
Two-Headed.
The dog has advantage on Wisdom (Perception) checks and on saving throws against being blinded, charmed, deafened, frightened, stunned, or knocked unconscious.
Actions
Multiattack.
The dog makes two bite attacks.
Bite.
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage. If the target is a creature, it must succeed on a DC 12 Constitution saving throw against disease or become poisoned until the disease is cured. Every 24 hours that elapse, the creature must repeat the saving throw, reducing its hit point maximum by 5 (1d10) on a failure. This reduction lasts until the disease is cured. The creature dies if the disease reduces its hit point maximum to 0.
Death Dog
Not yet described
Duplication and Templates
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