Devil Bough
Creature Codex
(2,300 XP)
Robinloft Estimated
CR
5
Armor Class
14 (natural armor)
Hit Points
114 (12d12+36)
Speed
10 ft.
STR
18
(+4)
DEX
10
(+0)
CON
17
(+3)
INT
10
(+0)
WIS
10
(+0)
CHA
8
(-1)
Saving Throws
Con +6
Skills
Perception +3
Damage Immunities
fire, poison
Condition Immunities
poisoned
Senses
tremorsense 60 ft., passive Perception 13
Languages
Abyssal, Infernal, telepathy 120 ft.
Environments
Grinding Maw.
The devil bough has advantage on attack rolls against any creature grappled by its bite attack.
Like Calls to Like.
The devil bough knows if a creature within 60 feet of it is evil-aligned or not.
Actions
Multiattack.
The devil bough makes one claw attack and one bite attack.
Bite.
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 17 (3d8 + 4) piercing damage. If the target is a Large or smaller creature, it is grappled (escape DC 15). Until this grapple ends, the target is restrained and the devil bough can’t make bite attacks against other targets.
Claw.
Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 14 (3d6 + 4) slashing damage.
Reactions
Arcasynthesis.
When a spell of 5th level or lower is cast within 100 feet of the devil bough, it attempts to synthesize the magic. The spell resolves as normal, but the devil bough has a 50% chance of regaining 5 (1d10) hp per level of the spell cast.
Devil Bough
Not yet described
Duplication and Templates
Want to make a new design starting from 'Devil Bough'? Want to apply a template?