Diplopotamus
horatio.fairburn
(700 XP)
Robinloft Estimated
CR
3
Armor Class
16 (natural armor)
Hit Points
42 (5d10+15)
Speed
30 ft., swim 30 ft.
STR
18
(+4)
DEX
10
(+0)
CON
16
(+3)
INT
2
(-4)
WIS
11
(+0)
CHA
6
(-2)
Saving Throws
Str +6, Con +5
Skills
Perception +2
Senses
passive Perception 12
Languages
—
Environments
grassland, underwater
Aggressive.
As a bonus action, the diplopotamus can move up to its speed toward a hostile creature that it can see.
Hold Breath.
The diplopotamus can hold its breath for up to 5 minutes.
Actions
Multiattack.
The diplopotamus makes two bite attacks.
Bite.
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 17 (2d12 + 4) piercing damage.
Slam.
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.
Diplopotamus
A crocodile rushes towards you, and you prepare for its attack, but surprisingly, it runs right past you, as if afraid. From the water behind it rises a large, rotund creature. It comes charging out of the river, two mouths agape and beady eyes glaring at you with ferocity.
More aggressive than a Hippopotamus (and more dangerous), the Diplopotamus is a fast, agile predator. The position of its eyes on the bottom of its head allow it to seek out prey below the surface of the water, but also means it is not as aware of dangers from above the surface. Despite its bulk, it can move very fast.
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