Dire Aardwolf
Robin
(100 XP)
Robinloft Estimated
CR
1/2
Armor Class
14 (natural armor)
Hit Points
26 (4d8+8)
Speed
40 ft.
STR
14
(+2)
DEX
16
(+3)
CON
15
(+2)
INT
2
(-4)
WIS
14
(+2)
CHA
7
(-2)
Saving Throws
—
Skills
Perception +4
Senses
passive Perception 14
Languages
—
Environments
desert, forest, grassland, hill
Pack Tactics.
The wolf has advantage on an attack roll against a creature if at least one of the wolf’s allies is within 5 ft. of the creature and the ally isn’t incapacitated.
Stench.
Any creature other than a wolf that starts its turn within 5 feet of the wolf must succeed on a DC 10 Constitution saving throw or be poisoned until the start of the creature’s next turn. On a successful saving throw, the creature is immune to the wolf’s Stench for 1 hour.
Actions
Bite.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage.
Dire Aardwolf
Not yet described
Duplication and Templates
Dire Aardwolf (Robin) has been modified from other monsters.
Want to make a new design starting from 'Dire Aardwolf'? Want to apply a template?