Dire Wolverine
Robin
(200 XP)
Robinloft Estimated
CR
1
Armor Class
14 (natural armor)
Hit Points
57 (6d8+30)
Speed
40 ft., burrow 5 ft., climb 10 ft.
STR
17
(+3)
DEX
13
(+1)
CON
20
(+5)
INT
2
(-4)
WIS
12
(+1)
CHA
11
(+0)
Saving Throws
—
Skills
Survival +3
Senses
passive Perception 11
Languages
—
Environments
arctic, forest, mountain
Keen Smell.
The wolverine has advantage on Wisdom (Perception) checks that rely on smell.
Rampage.
When the wolverine reduces a creature to 0 hit points with a melee attack on its turn, the wolverine can take a bonus action to move up to half its speed and make a bite attack.
Actions
Multiattack.
The wolverine makes one bite attack and one attack with its claws.
Bite.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage.
Claws.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.
Dire Wolverine
Not yet described
Duplication and Templates
Dire Wolverine (Robin) has been modified from other monsters.
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