Dogmole
Tome of Beasts
(200 XP)
Robinloft Estimated
CR
1
Armor Class
14 (natural armor)
Hit Points
71 (11d8+22)
Speed
30 ft., burrow 10 ft., swim 10 ft.
STR
14
(+2)
DEX
17
(+3)
CON
15
(+2)
INT
2
(-4)
WIS
12
(+1)
CHA
10
(+0)
Saving Throws
—
Skills
—
Senses
blindsight 30 ft., passive Perception 11
Languages
—
Environments
Burrow.
Dogmoles cannot burrow into solid rock, but they can move through softer material like soil or loose rubble, leaving a usable tunnel 5 feet in diameter.
Wormkiller Rage.
Wild dogmole packs are famed for their battles against monsters in the dark caverns of the world. If the dogmole draws blood against vermin, a purple worm, or other underground invertebrates, it gains a +4 boost to its Strength and Constitution, but suffers a -2 penalty to its AC. The wormkiller rage lasts for 3 rounds. It cannot end the rage voluntarily while the creatures that sent it into a rage still lives.
Actions
Multiattack.
The dogmole makes one claw attack and one bite attack.
Bite.
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Claw.
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 12 (3d6 + 2) slashing damage.
Dogmole
Not yet described
Duplication and Templates
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