Illustration Xan Drake

Duskthorn Dryad

Tome of Beasts
Challenge 3
(700 XP)
Robinloft Estimated CR 5
Medium fey, unaligned
Armor Class 17 (natural armor)
Hit Points 77 (14d8+14)
Speed 30 ft.
STR
10 (+0)
DEX
20 (+5)
CON
13 (+1)
INT
14 (+2)
WIS
15 (+2)
CHA
24 (+7)
Saving Throws Con +3, Wis +4
Skills Deception +9, Nature +6, Perception +4, Persuasion +9, Stealth +7
Senses darkvision 60 ft., passive Perception 14
Languages Common, Elvish, Sylvan, Umbral
Environments
Magic Resistance.

The dryad has advantage on saving throws against spells and other magical effects.

Speak with Beasts and Plants.

The dryad can communicate with beasts and plants as if they shared a language.

Tree Dependent.

The dryad is mystically bonded to her duskthorn vines and must remain within 300 yards of them or become poisoned. If she remains out of range of her vines for 24 hours, she suffers 1d6 Constitution damage, and another 1d6 points of Constitution damage every day that follows - eventually, this separation kills the dryad. A dryad can bond with new vines by performing a 24-hour ritual.

Tree Stride.

Once on her turn, the dryad can use 10 feet of her movement to step magically into one dead tree within her reach and emerge from a second dead tree within 60 feet of the first tree, appearing in an unoccupied space within 5 feet of the second tree. Both trees must be Large or bigger.

Innate Spellcasting. The duskthorn dryad's innate spellcasting ability is Charisma (spell save DC 17, +9 to hit with spell attacks). It can innately cast the following spells, requiring no material components:

Actions

Dagger. Melee or Ranged Weapon Attack: +7 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 7 (1d4 + 5) piercing damage.
Longbow. Ranged Weapon Attack: +7 to hit, range 150/600 ft., one target. Hit: 9 (1d8 + 5) piercing damage.

Duskthorn Dryad

Not yet described

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