Elk
System Reference Document 5.1
(50 XP)
Robinloft Estimated
CR
1/2
Armor Class
10
Hit Points
13 (2d10+2)
Speed
50 ft.
STR
16
(+3)
DEX
10
(+0)
CON
12
(+1)
INT
2
(-4)
WIS
10
(+0)
CHA
6
(-2)
Saving Throws
—
Skills
—
Senses
passive Perception 10
Languages
—
Environments
forest, grassland, hill
Charge.
If the elk moves at least 20 ft. straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 7 (2d6) damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.
Actions
Hooves.
Melee Weapon Attack: +5 to hit, reach 5 ft., one prone creature. Hit: 8 (2d4 + 3) bludgeoning damage.
Ram.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage.
Elk
Not yet described
Known Relationships
Associations
Duplication and Templates
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