Fleshdreg
Tome of Beasts 2
(1,800 XP)
Robinloft Estimated
CR
6
Armor Class
15 (natural armor)
Hit Points
115 (10d12+50)
Speed
30 ft.
STR
19
(+4)
DEX
6
(-2)
CON
20
(+5)
INT
13
(+1)
WIS
16
(+3)
CHA
7
(-2)
Saving Throws
Con +8
Skills
Insight +6, Nature +4
Damage Resistances
fire
Damage Immunities
acid
Condition Immunities
exhaustion, unconscious
Senses
darkvision 60 ft., passive Perception 13
Languages
Common, Deep Speech, Sylvan
Environments
Regeneration.
The fleshdreg regains 5 hp at the start of its turn if it has at least 1 hp. If the fleshdreg uses its Disgorge Innards action, this trait doesn’t function at the start of its next turn.
Actions
Multiattack.
The fleshdreg makes two slam attacks.
Rock.
Melee Weapon Attack: +7 to hit, reach 0 ft., one target. Hit: 20 (3d10 + 4) bludgeoning damage.
Slam.
Melee Weapon Attack: +7 to hit, reach 5 ft., one creature. Hit: 14 (3d6 + 4) bludgeoning damage.
Disgorge Innards (Recharge 6).
The fleshdreg expels acidic sludge in a 30-foot line that is 5 feet wide. Each creature in that line must make a DC 16 Dexterity saving throw, taking 18 (4d8) acid damage on a failed save, or half as much damage on a successful one. A creature that fails the saving throw takes 9 (2d8) acid damage the end of its next turn, unless it or a creature within 5 feet of it takes an action to remove the sludge.
Fleshdreg
Not yet described
Duplication and Templates
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