Illustration Xan Drake

Fleshdreg

Tome of Beasts 2
Challenge 5
(1,800 XP)
Robinloft Estimated CR 6
Huge plant, neutral good
Armor Class 15 (natural armor)
Hit Points 115 (10d12+50)
Speed 30 ft.
STR
19 (+4)
DEX
6 (-2)
CON
20 (+5)
INT
13 (+1)
WIS
16 (+3)
CHA
7 (-2)
Saving Throws Con +8
Skills Insight +6, Nature +4
Damage Resistances fire
Damage Immunities acid
Condition Immunities exhaustion, unconscious
Senses darkvision 60 ft., passive Perception 13
Languages Common, Deep Speech, Sylvan
Environments
Regeneration.

The fleshdreg regains 5 hp at the start of its turn if it has at least 1 hp. If the fleshdreg uses its Disgorge Innards action, this trait doesn’t function at the start of its next turn.

Actions

Multiattack. The fleshdreg makes two slam attacks.
Rock. Melee Weapon Attack: +7 to hit, reach 0 ft., one target. Hit: 20 (3d10 + 4) bludgeoning damage.
Slam. Melee Weapon Attack: +7 to hit, reach 5 ft., one creature. Hit: 14 (3d6 + 4) bludgeoning damage.
Disgorge Innards (Recharge 6).

The fleshdreg expels acidic sludge in a 30-foot line that is 5 feet wide. Each creature in that line must make a DC 16 Dexterity saving throw, taking 18 (4d8) acid damage on a failed save, or half as much damage on a successful one. A creature that fails the saving throw takes 9 (2d8) acid damage the end of its next turn, unless it or a creature within 5 feet of it takes an action to remove the sludge.

Fleshdreg

Not yet described

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