Illustration Xan Drake

Fractal Golem

Creature Codex
Challenge 8
(3,900 XP)
Robinloft Estimated CR 2
Large construct, unaligned
Armor Class 18 (natural armor)
Hit Points 8 (1d10+3)
Speed 30 ft.
STR
16 (+3)
DEX
12 (+1)
CON
16 (+3)
INT
6 (-2)
WIS
8 (-1)
CHA
1 (-5)
Saving Throws
Skills Perception +2, Stealth +4, Survival +5
Damage Immunities poison, psychic; bludgeoning, piercing, and slashing from nonmagical attacks not made with adamantine weapons
Condition Immunities charmed, exhaustion, frightened, paralyzed, petrified, poisoned
Senses darkvision 60 ft., passive Perception 12
Languages understands the languages of its creator but can't speak
Environments
Fractalize.

When the golem is reduced to 0 hp, it explodes. Each creature within 5 feet of it, except for other fractal golems, must succeed on a DC 14 Dexterity saving throw or take 4 (1d8) force damage and be pushed back 5 feet. Two duplicate fractal golems appear in the golem’s space and the nearest unoccupied space, each with the same statistics as the original fractal golem, except one size smaller. When a Tiny duplicate of the golem is reduced to 0 hp, it explodes and doesn’t duplicate. All duplicates act on the same initiative.

Immutable Form.

The golem is immune to any spell or effect that would alter its form.

Magic Resistance.

The golem has advantage on saving throws against spells and other magical effects.

Magic Weapons.

The golem’s weapon attacks are magical.

Actions

Slam. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (3d6 + 3) bludgeoning damage.

Fractal Golem

Not yet described

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