Illustration Xan Drake

Frost Zombie

horatio.fairburn
Challenge 1/2
(100 XP)
Robinloft Estimated CR 1/2
Medium undead (cold), neutral evil
Armor Class 12 (natural armor)
Hit Points 22 (3d8+9)
Speed 20 ft.
STR
13 (+1)
DEX
6 (-2)
CON
16 (+3)
INT
3 (-4)
WIS
6 (-2)
CHA
5 (-3)
Saving Throws Wis +0
Skills
Damage Resistances slashing
Damage Immunities cold
Condition Immunities poisoned
Senses darkvision 60 ft., passive Perception 8
Languages understands all languages it spoke in life but can't speak
Environments urban
False Appearance.

While the zombie remains motionless, it is indistinguishable from a normal frozen dead body.

Grappler.

The zombie has advantage on Attack rolls against any creature Grappled by it.

Undead Fortitude.

If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5+the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.

Actions

Slam. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage plus 2 (1d4) cold damage.

Zombies

A zombie is a corpse reanimated by contemptible magic. Drawn from the grave or the battlefield, these undead often appear in tattered apparel with bodies half-decayed and dripping with worm-ridden filth. Zombies walk with a shambling gait with mindless persistence. While their movements are awkward, they are physically powerful. A foul stench of decay hangs heavy in the air around them.

Frost Zombie

The cold has preserved this Zombie, making it look like a normal corpse to the unwitting. Frozen flesh provides this zombie with extra defense and damage. Its icy grip is difficult to escape.

Duplication and Templates

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