Illustration Xan Drake

Garlicle

Tome of Beasts 2
Challenge 1
(200 XP)
Robinloft Estimated CR 1/2
Small plant, chaotic neutral
Armor Class 12
Hit Points 31 (7d6+7)
Speed 20 ft., burrow 20 ft.
STR
6 (-2)
DEX
14 (+2)
CON
12 (+1)
INT
12 (+1)
WIS
18 (+4)
CHA
12 (+1)
Saving Throws
Skills Insight +6, Perception +6, Persuasion +3, Stealth +4
Senses darkvision 60 ft., passive Perception 16
Languages Sylvan
Environments
Plant Camouflage.

The garlicle has advantage on Dexterity (Stealth) checks it makes in any terrain with ample obscuring plant life.

Tearful Stench.

Each creature other than an alliumite or garlicle within 5 feet of the garlicle when it takes damage must succeed on a DC 14 Constitution saving throw or be blinded until the start of the creature’s next turn. On a successful saving throw, the creature is immune to the Tearful Stench of all alliumites and garlicles for 1 minute.

Innate Spellcasting. The garlicle's innate spellcasting ability is Wisdom (spell save DC 14, +6 to hit with spell attacks). It can innately cast the following spells, requiring no material components:
At will: guidance, shillelagh
1/day each: divination, entangle

Actions

Walking Staff. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 3 (1d6) bludgeoning damage. .
Cloves of Fate (Recharge 4–6).

The garlicle plucks cloves from its head and throws them at up to three creatures it can see within 30 feet of it. Roll a d4 for each creature. The garlicles allies have +1 on the roll while its enemies have a -1 on the roll. Determine the result and consult the following table.

d4 Fate
0 Worst Fortune. Whatever the target is holding slips from its grasp into a random space within 5 feet of the target, and the target falls prone as it trips over a rock, rain-dampened grass, its shoelaces, or similar.
1 Bad Fortune. The target takes 10 (3d6) poison damage and must succeed on a DC 14 Constitution saving throw or be poisoned until the end of its next turn.
2 Adverse Fortune. The target has disadvantage on its next attack roll.
3 Favorable Fortune. The target has advantage on its next attack roll.
4 Good Fortune. The target regains 5 (2d4) hp.
5 Best Fortune. The target’s next successful hit is critical.

Garlicle

Not yet described

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