Gearforged Templar
Tome of Beasts
(2,300 XP)
Robinloft Estimated
CR
5
Armor Class
17 (plate)
Hit Points
71 (11d8+22)
Speed
30 ft.
STR
20
(+5)
DEX
9
(-1)
CON
15
(+2)
INT
12
(+1)
WIS
16
(+3)
CHA
10
(+0)
Saving Throws
Dex +2, Con +5
Skills
—
Damage Resistances
bludgeoning, piercing, and slashing from nonmagical attacks
Damage Immunities
poison
Condition Immunities
charmed, exhaustion, frightened, poisoned
Senses
passive Perception 13
Languages
Common
Environments
Defensive Zone.
The gearforged templar can make an opportunity attack when a creature enters its reach.
Onslaught.
As a bonus action, the gearforged can make a Shove attack.
Actions
Multiattack.
The gearforged templar makes three attacks with its glaive.
Glaive.
Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 10 (1d10 + 5) slashing damage.
Javelin.
Melee or Ranged Weapon Attack: +8 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 8 (1d6 + 5) piercing damage.
Whirlwind (Recharge 5–6).
The gearforged templar whirls its glaive in a great arc. Every creature within 10 feet of the gearforged takes 16 (3d10) slashing damage, or half damage with a successful DC 16 Dexterity saving throw.
Reactions
Parry.
The gearforged templar raises its AC by 3 against one melee attack that would hit it. To do so, the gearforged must be able to see the attacker and must be wielding a melee weapon.
Gearforged Templar
Not yet described
Duplication and Templates
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