Illustration Xan Drake

Gearforged Templar

Tome of Beasts
Challenge 6
(2,300 XP)
Robinloft Estimated CR 5
Medium humanoid (gearforged), lawful neutral (allegedly)
Armor Class 17 (plate)
Hit Points 71 (11d8+22)
Speed 30 ft.
STR
20 (+5)
DEX
9 (-1)
CON
15 (+2)
INT
12 (+1)
WIS
16 (+3)
CHA
10 (+0)
Saving Throws Dex +2, Con +5
Skills
Damage Resistances bludgeoning, piercing, and slashing from nonmagical attacks
Damage Immunities poison
Condition Immunities charmed, exhaustion, frightened, poisoned
Senses passive Perception 13
Languages Common
Environments
Defensive Zone.

The gearforged templar can make an opportunity attack when a creature enters its reach.

Onslaught.

As a bonus action, the gearforged can make a Shove attack.

Actions

Multiattack. The gearforged templar makes three attacks with its glaive.
Glaive. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 10 (1d10 + 5) slashing damage.
Javelin. Melee or Ranged Weapon Attack: +8 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 8 (1d6 + 5) piercing damage.
Whirlwind (Recharge 5–6).

The gearforged templar whirls its glaive in a great arc. Every creature within 10 feet of the gearforged takes 16 (3d10) slashing damage, or half damage with a successful DC 16 Dexterity saving throw.

Reactions

Parry. The gearforged templar raises its AC by 3 against one melee attack that would hit it. To do so, the gearforged must be able to see the attacker and must be wielding a melee weapon.

Gearforged Templar

Not yet described

Duplication and Templates

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