Ghostwalk Spider
As a bonus action, the ghostwalk spider becomes invisible and intangible. Attacking doesn’t end this invisibility. While invisible, the ghostwalk spider has advantage on Dexterity (Stealth) checks and gains the following: Damage Resistances acid, cold, fire, lightning, thunder; bludgeoning, piercing, and slashing damage from nonmagical attacks. Condition Immunities paralyzed, petrified, prone, restrained, stunned. The ghostwalk ends when the spider chooses to end it as a bonus action or when the spider dies
The ghostwalk spider can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object.
The spider can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
The spider ignores movement restrictions caused by webbing.
Actions
Ghostwalk Spider
Not yet described
Duplication and Templates
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