Giant Goat
System Reference Document 5.1
(100 XP)
Robinloft Estimated
CR
1/2
Armor Class
11 (natural armor)
Hit Points
19 (3d10+3)
Speed
40 ft.
STR
17
(+3)
DEX
11
(+0)
CON
12
(+1)
INT
3
(-4)
WIS
12
(+1)
CHA
6
(-2)
Saving Throws
—
Skills
—
Senses
passive Perception 11
Languages
—
Environments
grassland, hill, mountain
Charge.
If the goat moves at least 20 ft. straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 5 (2d4) bludgeoning damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.
Sure-Footed.
The goat has advantage on Strength and Dexterity saving throws made against effects that would knock it prone.
Actions
Ram.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 3) bludgeoning damage.
Giant Goat
Not yet described
Duplication and Templates
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