Giant Scorpion
System Reference Document 5.1
(700 XP)
Robinloft Estimated
CR
3
Armor Class
15 (natural armor)
Hit Points
52 (7d10+14)
Speed
40 ft.
STR
15
(+2)
DEX
13
(+1)
CON
15
(+2)
INT
1
(-5)
WIS
9
(-1)
CHA
3
(-4)
Saving Throws
—
Skills
—
Senses
blindsight 60 ft., passive Perception 9
Languages
—
Environments
desert
Actions
Multiattack.
The scorpion makes three attacks: two with its claws and one with its sting.
Claw.
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) bludgeoning damage, and the target is grappled (escape DC 12). The scorpion has two claws, each of which can grapple only one target.
Sting.
Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 7 (1d10 + 2) piercing damage, and the target must make a DC 12 Constitution saving throw, taking 22 (4d10) poison damage on a failed save, or half as much damage on a successful one.
Giant Scorpion
Not yet described
Known Relationships
Associations
Duplication and Templates
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