Goblin Zombie
Robin
(50 XP)
Robinloft Estimated
CR
1/8
Armor Class
9
Hit Points
19 (3d6+9)
Speed
20 ft.
STR
11
(+0)
DEX
8
(-1)
CON
16
(+3)
INT
3
(-4)
WIS
6
(-2)
CHA
5
(-3)
Saving Throws
Wis +0
Skills
—
Condition Immunities
poisoned
Senses
darkvision 60 ft., passive Perception 8
Languages
understands Common and Goblin but can't speak
Environments
forest, grassland, hill, underdark
Undead Fortitude.
If damage reduces the goblin to 0 hit points, it must make a Constitution saving throw with a DC of 5+the damage taken, unless the damage is radiant or from a critical hit. On a success, the goblin drops to 1 hit point instead.
Actions
Slam.
Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 3 (1d6) bludgeoning damage.
Zombies
A zombie is a corpse reanimated by contemptible magic. Drawn from the grave or the battlefield, these undead often appear in tattered apparel with bodies half-decayed and dripping with worm-ridden filth. Zombies walk with a shambling gait with mindless persistence. While their movements are awkward, they are physically powerful. A foul stench of decay hangs heavy in the air around them.
Goblin Zombie
Not yet described
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