Illustration Xan Drake

Grimlock

System Reference Document 5.1
Challenge 1/4
(50 XP)
Robinloft Estimated CR 1/4
Medium humanoid (grimlock), neutral evil (allegedly)
Armor Class 11
Hit Points 11 (2d8+2)
Speed 30 ft.
STR
16 (+3)
DEX
12 (+1)
CON
12 (+1)
INT
9 (-1)
WIS
8 (-1)
CHA
6 (-2)
Saving Throws
Skills Athletics +5, Perception +3, Stealth +3
Condition Immunities blinded
Senses blindsight 30 ft. (blind beyond this radius), passive Perception 13
Languages Undercommon
Environments underdark
Blind Senses.

The grimlock can’t use its blindsight while deafened and unable to smell.

Keen Hearing and Smell.

The grimlock has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Stone Camouflage.

The grimlock has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.

Actions

Spiked Bone Club. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) bludgeoning damage plus 2 (1d4) piercing damage.

Grimlock

Not yet described

Known Relationships

Associations

Duplication and Templates

Want to make a new design starting from 'Grimlock'? Want to apply a template?