Grimlock
System Reference Document 5.1
(50 XP)
Robinloft Estimated
CR
1/4
Armor Class
11
Hit Points
11 (2d8+2)
Speed
30 ft.
STR
16
(+3)
DEX
12
(+1)
CON
12
(+1)
INT
9
(-1)
WIS
8
(-1)
CHA
6
(-2)
Saving Throws
—
Skills
Athletics +5, Perception +3, Stealth +3
Condition Immunities
blinded
Senses
blindsight 30 ft. (blind beyond this radius), passive Perception 13
Languages
Undercommon
Environments
underdark
Blind Senses.
The grimlock can’t use its blindsight while deafened and unable to smell.
Keen Hearing and Smell.
The grimlock has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Stone Camouflage.
The grimlock has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.
Actions
Spiked Bone Club.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) bludgeoning damage plus 2 (1d4) piercing damage.
Grimlock
Not yet described
Known Relationships
Associations
Duplication and Templates
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