Half-Blue Dragon Bugbear
A melee weapon deals one extra die of its damage when the bugbear hits with it (included in the attack).
If the bugbear surprises a creature and hits it with an attack during the first round of combat, the target takes an extra 7 (2d6) damage from the attack.
Actions
The bugbear exhales lightning in a 30-foot line that is 5 feet wide. Each creature in that line must make a DC 11 Dexterity saving throw, taking 22 (4d10) lightning damage on a failed save, or half as much damage on a successful one.
Bugbears
Bugbears are large, muscular, humanoids with a beast-like countenance, at least as tall and more muscular than a typical human. They are well-suited to skirmish warfare, possessing an enthusiasm for mayhem and being both brutishly strong and deceptively stealthy. In the wilds, they are found to survive through a combination of raiding, hunting, and ambush tactics.
Goblinoids. Bugbears are the largest of the goblinoids, a lineage often detested and derided (by other humanoids) for their alleged brutality and lack of civilization. Bugbears can be found in the company of goblins and hobgoblins. In such groups, they are often used as shock troops and as the muscle that protects the leadership.
Tactics. Individually stronger and more fierce than a typical soldier, bugbears are excellent skirmishers. In bandit groups or war-parties, they have a reputation for hit-and-run raids, coordination with other goblinoids, and a shameless willingness to retreat when outmatched.
Half-Blue Dragon Bugbear
A typical bugbear is the embodiment of mercenary mayhem and carnage, ready for battle and armed with melee and thrown weapons, hide armor, and a shield.
Duplication and Templates
Half-Blue Dragon Bugbear (Robin) has been modified from other monsters.
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