Hell Hound
System Reference Document 5.1
(700 XP)
Robinloft Estimated
CR
3
Armor Class
15 (natural armor)
Hit Points
45 (7d8+14)
Speed
50 ft.
STR
17
(+3)
DEX
12
(+1)
CON
14
(+2)
INT
6
(-2)
WIS
13
(+1)
CHA
6
(-2)
Saving Throws
—
Skills
Perception +5
Damage Immunities
fire
Senses
darkvision 60 ft., passive Perception 15
Languages
understands Infernal but can't speak
Environments
mountain, underdark
Keen Hearing and Smell.
The hound has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Pack Tactics.
The hound has advantage on an attack roll against a creature if at least one of the hound’s allies is within 5 ft. of the creature and the ally isn’t incapacitated.
Actions
Bite.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage plus 7 (2d6) fire damage.
Fire Breath (Recharge 5–6).
The hound exhales fire in a 15-foot cone. Each creature in that area must make a DC 12 Dexterity saving throw, taking 21 (6d6) fire damage on a failed save, or half as much damage on a successful one.
Hell Hound
Not yet described
Duplication and Templates
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