Illustration Xan Drake

Herald of Slaughter

Tome of Beasts 2
Challenge 11
(7,200 XP)
Robinloft Estimated CR 10
Large fiend, chaotic evil
Armor Class 15 (natural armor)
Hit Points 133 (14d10+56)
Speed 40 ft.
STR
18 (+4)
DEX
10 (+0)
CON
19 (+4)
INT
12 (+1)
WIS
12 (+1)
CHA
18 (+4)
Saving Throws Str +8, Dex +4, Wis +5, Cha +8
Skills Athletics +8, Deception +8, Perception +5, Persuasion +8
Damage Resistances slashing, cold, fire, lightning
Damage Immunities necrotic, poison, psychic
Condition Immunities charmed, exhaustion, frightened, paralyzed, petrified, poisoned
Senses darkvision 120 ft., passive Perception 15
Languages Abyssal, Common, Infernal
Environments
Shapechanger.

The herald can use its action to polymorph into a Small or Medium humanoid it has seen, or back into its true form. Its statistics, other than its size, are the same in each form. Any equipment it is wearing or carrying isn’t transformed. It reverts to its true form if it dies.

Corrupting Aura.

The calm emotions spell instantly fails when cast within 60 feet of the herald. In addition, any creature that starts its turn within 30 feet of the herald must succeed on a DC 16 Wisdom saving throw or grow hostile. On its turn, a hostile creature must move to and make one attack against the nearest creature other than the herald. If no other creature is near enough to move to and attack, the hostile creature stalks off in a random direction, seeking a target for its hostility. At the start of each of the herald’s turn, it chooses whether this aura is active.

Magic Weapons.

The herald’s weapon attacks are magical.

Innate Spellcasting. The herald's innate spellcasting ability is Charisma (spell save DC 16, +8 to hit with spell attacks). It can innately cast the following spells, requiring no material components:
At will: detect thoughts
3/day each: charm person, fear, suggestion
1/day each: modify memory, seeming

Actions

Multiattack. The herald of slaughter makes three attacks: one with its gore and two with its cleaver. Alternatively, it can use Enkindle Hate twice. If it hits one target with Enkindle Hate twice using this action, the target must succeed on a DC 16 Charisma saving throw or use its reaction to immediately move up to half its speed and make one melee attack against a random target within range.
Cleaver. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 15 (2d10 + 4) slashing damage plus 9 (2d8) necrotic damage.
Gore. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 15 (2d10 + 4) piercing damage, and the target must succeed on a DC 16 Strength saving throw or be knocked prone.
Enkindle Hate. Ranged Spell Attack: +8 to hit, range 120 ft., one target. Hit: 18 (4d8) fire damage, and the target must succeed on a DC 16 Constitution saving throw or be blinded until the end of its next turn.

Herald of Slaughter

Not yet described

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