Ice Bogie
Tome of Beasts 2
(25 XP)
Robinloft Estimated
CR
1/4
Armor Class
12
Hit Points
10 (3d6)
Speed
25 ft.
STR
7
(-2)
DEX
14
(+2)
CON
10
(+0)
INT
8
(-1)
WIS
7
(-2)
CHA
12
(+1)
Saving Throws
Dex +4
Skills
Stealth +4
Damage Vulnerabilities
fire
Damage Immunities
cold, poison
Condition Immunities
charmed, petrified, poisoned, unconscious
Senses
darkvision 30 ft., passive Perception 8
Languages
Primordial
Environments
Nimble Escape.
The bogie can take the Disengage or Hide action as a bonus action on each of its turns.
Pack Tactics.
The bogie has advantage on attack rolls against a creature if at least one of the bogie’s allies is within 5 feet of the creature and the ally isn’t incapacitated.
Actions
Icicle Fist.
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage plus 2 (1d4) cold damage.
Spiteful Hail.
Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target. Hit: 2 (1d4) cold damage, and the target’s speed is reduced by 10 until the end of its next turn.
Reactions
Frosty Aid (1/Day).
Whenever an allied ice bogie within 30 feet is reduced to 0 hp, this ice bogie can choose to reduce its hp by 3 (1d6), and the ally regains hp equal to the amount of hp this ice bogie lost.
Ice Bogie
Not yet described
Duplication and Templates
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