Ice Maiden
Cold air surrounds the ice maiden. Small non-magical flames are extinguished in her presence and water begins to freeze. Unprotected characters spending more than 10 minutes within 15 feet of her must succeed on a DC 15 Constitution saving throw or suffer as if exposed to severe cold. Spells that grant protection from cold damage are targeted by an automatic dispel magic effect.
Ice maidens see perfectly in snowy conditions, including driving blizzards, and are immune to snow blindness.
Ice maidens move across icy and snowy surfaces without penalty.
The ice maiden has advantage on saving throws against spells and other magical effects.
In snowy environments, the ice maiden can turn invisible as a bonus action.
Actions
The ice maiden adopts the form of a swirling snow cloud. Her stats are identical to an air elemental that deals cold damage instead of bludgeoning.
Ice and snow hinder her opponent’s movement, as the entangle spell (DC 17).
An ice maiden may kiss a willing individual, freezing the target’s heart. The target falls under the sway of a dominate spell, his or her alignment shifts to LE, and he or she gains immunity to cold. The ice maiden can have up to three such servants at once. The effect can be broken by dispel magic (DC 17), greater restoration, or the kiss of someone who loves the target.
In a snowy environment, the ice maiden attempts to blind all creatures within 30 feet of herself. Those who fail a DC 17 Charisma saving throw are blinded for 1 hour. Targets that are immune to cold damage are also immune to this effect.
Ice Maiden
Not yet described
Duplication and Templates
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