Karmic
Actions
Karmic targets one humanoid or beast that she can see within 30 feet of her. If the target can see Karmic, it must succeed on a DC 15 Wisdom saving throw or be magically charmed. The charmed creature regards Karmic as a trusted friend to be heeded and protected. Although the target isn’t under Karmic’s control, it takes Karmic’s requests or actions in the most favorable way it can.
Each time Karmic or its allies do anything harmful to the target, it can repeat the saving throw, ending the effect on itself on a success. Otherwise, the effect lasts 24 hours or until Karmic dies, is on a different plane of existence from the target, or ends the effect as a bonus action. If a target’s saving throw is successful, the target is immune to Karmic’s Charm for the next 24 hours.
Karmic can have any number of humanoids charmed at once.
Karmic
Not yet described
Duplication and Templates
Karmic (horatio.fairburn) has been modified from other monsters.
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