Illustration Xan Drake

Karmic

horatio.fairburn
Challenge 1/8
(25 XP)
Robinloft Estimated CR 1/8
Medium humanoid (human), any alignment (allegedly)
Armor Class 11
Hit Points 9 (2d8)
Speed 30 ft.
STR
11 (+0)
DEX
12 (+1)
CON
11 (+0)
INT
12 (+1)
WIS
14 (+2)
CHA
20 (+5)
Saving Throws Cha +7
Skills Deception +7, Insight +4, Persuasion +7
Senses passive Perception 12
Languages any two languages
Environments urban

Actions

Rapier. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) piercing damage.
Karmic Charm.

Karmic targets one humanoid or beast that she can see within 30 feet of her. If the target can see Karmic, it must succeed on a DC 15 Wisdom saving throw or be magically charmed. The charmed creature regards Karmic as a trusted friend to be heeded and protected. Although the target isn’t under Karmic’s control, it takes Karmic’s requests or actions in the most favorable way it can.
Each time Karmic or its allies do anything harmful to the target, it can repeat the saving throw, ending the effect on itself on a success. Otherwise, the effect lasts 24 hours or until Karmic dies, is on a different plane of existence from the target, or ends the effect as a bonus action. If a target’s saving throw is successful, the target is immune to Karmic’s Charm for the next 24 hours.
Karmic can have any number of humanoids charmed at once.

Karmic

Not yet described

Duplication and Templates

Karmic (horatio.fairburn) has been modified from other monsters.

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