King Kobold
On each of its turns, the king kobold can use a bonus action to take the Dash, Disengage, or Hide action.
If the king kobold is subjected to an effect that allows it to make a Dexterity saving throw to take only half damage, the king instead takes no damage if it succeeds on the saving throw, and only half damage if it fails.
The king has advantage on attack rolls against a creature if at least one of the king’s allies is within 5 feet of the creature and the ally isn’t incapacitated.
The king kobold deals an extra 14 (4d6) damage when it hits a target with a weapon attack and has advantage on the attack roll, or when the target is within 5 feet of an ally of the king that isn’t incapacitated and the king doesn’t have disadvantage on the attack roll.
While in sunlight, the king has disadvantage on attack rolls and on Wisdom (Perception) checks that rely on sight.
Actions
Reactions
King Kobold
Not yet described
Duplication and Templates
Want to make a new design starting from 'King Kobold'? Want to apply a template?