Illustration Xan Drake

Kupid

horatio.fairburn
Challenge 1
(200 XP)
Robinloft Estimated CR 1
Tiny fey, unaligned
Armor Class 15 (padded armor)
Hit Points 3 (1d4+1)
Speed 5 ft., fly 40 ft. (hover)
STR
3 (-4)
DEX
18 (+4)
CON
12 (+1)
INT
14 (+2)
WIS
10 (+0)
CHA
14 (+2)
Saving Throws Dex +6, Cha +4
Skills Acrobatics +6, Animal Handling +2, Deception +4, Insight +2, Nature +4, Perception +2, Performance +4, Persuasion +4, Stealth +6
Condition Immunities charmed
Senses passive Perception 12
Languages Common, Elvish, Sylvan
Environments forest, urban
Capricious Charm.

When a Kupid uses its innate Charm Person spell, the target of the spell treats a creature or object of the Kupid’s choice as the caster. The Kupid can still choose itself, or the target (in which case, the target views themself favorably, which may or may not have any noticeable effect). When the spell ends, the creature knows it was charmed, but only knows the Kupid to be the source if it is aware of the Kupid.

Innate Spellcasting. The kupid's innate spellcasting ability is Charisma (spell save DC 12, +4 to hit with spell attacks). It can innately cast the following spells, requiring no material components:
3/day each: charm person

Actions

Shortbow. Ranged Weapon Attack: +6 to hit, range 40/160 ft., one target. Hit: 1 piercing damage.
Charming Arrow.

The Kupid can choose to make an attack with its bow a Charming Arrow attack. If it hits, it deals no damage, but the Kupid expends one of its innate Charm Person spells, and the target is affected by the spell without receiving a Saving Throw. Creatures immune to being charmed are still immune to this affect. The Kupid must still have uses of its innate Charm Person ability remaining in order to take this action.

Kupid

A chubby child in a tiny toga flutters towards you on plumed wings. It holds a tiny bow in its hands, and upon its adorable face sits an expression of exaggerated innocence.

Many people assume that Kupids devote themselves to playing matchmaker, even going so far as to assume they are some sort of Celestial. Kupids use this to their advantage, for they in fact are mischief-making fey who enjoy nothing more than causing self-important people to act as fools around their peers.

Intelligence check (DC 10): This is a creature which can help people find love.
Intelligence check (DC 15): This is a fey, known for its charming magics.
Intelligence check (DC 20): Kupids use their magic to embarrass people more often than they use it to help people.
Intelligence check (DC 25): Kupids can Charm people to be attracted to anything, and love to choose gross things as targets.

Duplication and Templates

Want to make a new design starting from 'Kupid'? Want to apply a template?