Lion
System Reference Document 5.1
(200 XP)
Robinloft Estimated
CR
1/2
Armor Class
12
Hit Points
26 (4d10+4)
Speed
50 ft.
STR
17
(+3)
DEX
15
(+2)
CON
13
(+1)
INT
3
(-4)
WIS
12
(+1)
CHA
8
(-1)
Saving Throws
—
Skills
Perception +3, Stealth +6
Senses
passive Perception 13
Languages
—
Environments
desert, grassland, hill, mountain
Keen Smell.
The lion has advantage on Wisdom (Perception) checks that rely on smell.
Pack Tactics.
The lion has advantage on an attack roll against a creature if at least one of the lion’s allies is within 5 ft. of the creature and the ally isn’t incapacitated.
Pounce.
If the lion moves at least 20 ft. straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 13 Strength saving throw or be knocked prone. If the target is prone, the lion can make one bite attack against it as a bonus action.
Running Leap.
With a 10-foot running start, the lion can long jump up to 25 ft..
Actions
Bite.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage.
Claw.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.
Lion
Not yet described
Duplication and Templates
Want to make a new design starting from 'Lion'? Want to apply a template?