Minadean Crabalry
The minadean crabalry’s innate spellcasting ability is Constitution (spell save DC 13, +5 to hit with spell attacks). It can innately cast the following spells, requiring no material components:
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at will: shape water
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1/day: create or destroy water
The minadean crabalry can breathe air and water.
When the minadean crabalry reaches 0 hp, roll a d20. On a result of 1, the monster is defeated as normal. On a 2-10, the rider is defeated, and the creature is treated as a Giant Crab for the remainder of the battle. On a 11-19, the mount is defeated, and the creature is then treated as a Minadean Soldier. On a 20, the two are separated but not defeated, becoming a Giant Crab and a Minadean Soldier respectively. The Soldier gains the Prone condition and moves to an unoccupied space next to the Giant Crab. If no space is available, the Soldier is prone in the Giant Crab’s space and cannot stand up until they are no longer sharing a space.
Actions
Minadean Crabalry
Not yet described
Duplication and Templates
Minadean Crabalry (horatio.fairburn) has been modified from other monsters.
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