Monarch Skeleton
The monarch skeleton and any skeletons within 30 feet of it have advantage on attack rolls against a creature if at least one of the skeleton’s allies is within 5 feet of the creature and the ally isn’t incapacitated.
As a bonus action, the monarch commands a skeleton within 30 feet of it to make one attack as a reaction against a creature the monarch attacked this round.
The monarch skeleton and any skeletons within 30 feet of it have advantage on saving throws against effects that turn undead.
Actions
Each non-skeleton creature within 30 feet of the monarch must succeed on a DC 16 Dexterity saving throw or be restrained by ghostly, skeletal hands for 1 minute. A restrained target takes 10 (3d6) necrotic damage at the start of each of its turns. A creature, including the target, can take its action to break the ghostly restraints by succeeding on a DC 16 Strength check.
Monarch Skeleton
Not yet described
Duplication and Templates
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